Welcome to the first post in my series of reverse engineering Pangya, a MMO golf game that ceased active development in 2016.
As I pretty much started out with barely any knowledge in reverse engineering in mid-2018, when this whole endeavor started, I also picked one of the simpler formats of Pangya to write a tool for first.
I don't think I mentioned it in my introductory-post for my Pangya reverse engineering series, but as the efforts on the PC MMO version of the game were ceased, there already was a mobile game in cooperation with NCsoft in the making. It was announced in 2014, there was a long silence until a release in 2017, one year after the development of PC was stopped.
Now, just before New Years, I see a message popping up in a Discord server centered around Pangya, which was...